9 Dec 2019

Adeptus Mechanicus - Sicarian Infiltrators Squad

Hello Tech Adepts and all, I've got my latest squad ready for the table top and now completed my Kill Team set with the previously posted Techpriest Manipulus and the Ryza Ruins great additions to the tabletop. The final set from the box was the squad of Sicarians, I chose to construct and paint these as Sicarian Infiltrators as I already have a squad of Ruststalkers.
The Sicarian Infiltrators Princeps is armed like the rest of the squad with Power Swords and Stubcarbines, meaning a hail of shots (Pistol 3, 18in) at short range and in combat plus the Power Armour defeating Power Swords (-3AP). The alternative was Flechette Blasters (S3, Pistol 5) and Taser Goads but the lack of AP for the Taser Goads (but do explode on sixes for 3 hits) doesn't outweigh the ability to reduce the save like the Power Sword gives you. Infiltrate, two attacks base and an extra one for the Princeps, the Power Swords should dent a Space Marine squad in the backfield - look out Devastators or Hellblasters.
I chose to forego the cloak to mark him out as the Princeps, instead rely on the extra gubbins on his back pack and the nice gold cog knee adornments. These are stripped down, stealthy operatives so the black tunics and dull metals get that across, but being 40K you have so have some ostentatious decorations :)
The rest of the infiltrators follow the same looks, and I have trimmed down the aerials and gubbins on the back packs to give a more streamlined covert outline - keeping the bling power sword hilts and incense censers.
I love these sculpts, with the replacement legs having an extra joint or sprung with pistons and dampeners, they look like they can travel the 8in movement and account for the 6++ bionics save, not too much weak flesh to damage.
Here are the trimmed down back packs, with some needed colour on the dials and 'plasma flasks' (?) but I used Stormhost Silver and Soulstone Blue for the metallic blue which I like the effect of.
Based in my normal recipe (Mournfang Brown/Karak Stone/Ushabti Bone) and ready to infiltrate a tabletop near soon... I like these dudes and cannot wait to field them soon. Hopefully they give you some ideas if you want some yourself, and thanks for dropping by.

Cheers, Siph (10pts - Termie Sized Squad)

6 Dec 2019

Deathwatch - Rhino and Dreadnought

Hello one and all,

Another week past, another week of working through the 'to do pile' this time, a Rhino and a Dreadnought - which I bought over 15 years ago!

This was a spare Rhino I had from the custodes box set, I didn't see the vehicle as the choice for those guys, so I opted to 'paint it black' for the Deathwatch force. This has had a simple black base, Metallic base finish and then line highlights from grey to Thunderhawk Blue then the details have been picked out. For the Deathwatch I am keeping the scheme with red weapons, which will be shown across all units.
This Forge World Dreadnought was bought years ago when I first got back into the hobby after university (and due to DoW gaming with Siph!). This model had its original Plasma Cannon swapped with another model thus this one was given a twin Heavy Bolter arm. The model has been given an Imperial Fists logo and right arm, I followed the same paint scheme as the other Deathwatch units. On the base there is a back portion of a fallen Dreadnought brother or victim?
Thanks for dropping by! Cheers, Lord Halfpenny. (10pts Rhino and Dreadnought)

4 Dec 2019

Detolf Cabinets Conundrum - Ideal Xmas Present Idea

If you are a hobbyist with the ability to store and display your minis in a dedicated space, chances are you may have an IKEA Detolf glass cabinet or two :)  The problem I see often is hobbyists have rows of minis on the shelves and a massive air gap above the troops which is wasted space. Several cabinets is expensive and eats into the dedicated hobby space we have. So, what to do...

I addressed this somewhat with my first idea - Perspex Display Plinths from eBay, seen in the top shelf of the above picture, these are great at lifting up a row or two to fill the big spaces and allow more in the same cabinet footprint. They come in many sizes, I recommend the 15cm High, 20cm Deep, 30cm Wide ones for a great Detolf Shelf space, the smaller 10cm Deep ones are good for raising the back row in the Detolf shelf.
Or, my second idea - you go one step further and search eBay for "Replacement Detolf Shelves", or something similar, and there are a number of options from sellers of 1,2 or 4 perspex shelves and brackets. These kits are great, clamp around the wire support frame in the Detolf and double your storage area for your minis.
Here is a close up of the perspex shelf kit, the 'clear' edge ones are the perspex, the 'green' edge ones are the original glass shelves. Amble room for most miniatures, the gap between shelves is 20cm, originally 40cm. Enough room is there to place Imperial Knights without the top carapace weapons.
And another close up, I saved enough space to empty my Titan Detolf to just display the Titans on their own shelves and place the Inquisitional and Custodes forces into the bottom of the Necrons cabinet. You can see a Custodes Imperial Knight sitting fine in the smaller gaps.

Hopefully this helps someone out with a Christmas Present idea and gives more room to display the miniatures in a protected (from cats and majority of dust) environment.

Cheers all, Siph.

2 Dec 2019

Relictors Space Marine Chaplain #8

Hello All, thanks for dropping in. Today I have a few pict captures of my latest addition to the Relictors Space Marine Chapter, a Chaplain from the Space Marine Heroes box set, it came with a Chaplain, a Librarian and a Captain.
This sculpt has also been packaged up with an alternative arm as a Deathwatch Chaplain. However, I digress... I used Skeleton Horde over Dheneb Stone for the parchment, a lovely effect I think, and over Ushabti Bone for the bone areas. I added some colour and interest to the knee and repeated the red spot colour on the opposite shoulder Pauldron.
The Relictors grey Chapter Badge (my version - real one is sideways skull and freehand, this is an easy decal and I've done 200+, too late to start now...)  can be seen on the left Pauldron.
The golds were Retributor Gold, washed Reikland Flesh and highlighted Auric Armour Gold and a spot of Liberator Gold. The Black Armour was Abbaddon Black, edged Eshin Grey and further highlighted Dawnstone.
I repeated the white skull on the Bolt Pistol and Crozius handle, echoing to the Chapter Badge.
The text on the scrolls and parchment is done using a 005 Micron Pen rather than a brush, a cheating tip for budding painters - its excellent for painting scroll work script on Banners etc.
And here is the Relictors Chapter Chaplains assuring the purity of the faith and geneseed whilst the Relictors dabble in the dark arts - to fight Chaos with Chaos if needed. Shhh, don't tell the Inquisition - Roboute Guilliman has only just bought us back into the fold with Primaris reinforcements.

Thanks for dropping by and Cheers, Siph. (10pts Character)

29 Nov 2019

Deathwatch - Corvus Blackstar Flyer - WIP #2

Hello one and all,

Another week of slow progress with the Deathwatch Corvus Blackstar. I've added a drybrush of grey to the hull, which was then given a full wash of Nuln Oil Gloss wash to remove any chalkiness of the drybrush. The model then had two edge highlights of increasing brightness tone towards the very edges of grey. The model will have a final highlight of Thunderhawk Blue once completed.
I've started filling in the gold/silver details. These will get a couple of washes, then highlights.
The engines have had a coat of silver over them, which will then get a wash of Nuln Oil, then highlights.
Steady progress - the model stat wise might not be the best flyer in 40K at the moment, but it looks beautiful! Cheers, Lord Halfpenny.

27 Nov 2019

Relictors 4th Company Ancient and Techmarine

Hello all, thanks for dropping by. I recently was browsing eBay and saw some Relictors up for sale, only a couple of squads but the scheme looked to be able to fit in with mine and I wanted to give them a new lease of life (or death) on the battlefields of the 41st millennium, so I bought them and then adapted them to fit my existing forces.
The rather impressive Company Ancient already had a freehand banner and the fortuitous "IV" finial atop the banner pole, (its a reversed "VI") so I overpainted the purple trim to match the 4th Company green, added the 4th Company numeral and added some script.
The Ancient himself was tidied up, pauldrons repainted with green 4th Company trim and the icon white. The leather was redone brown, cloak highlights reapplied, golds picked out, details done and the helmet re-painted bone to signify his Veteran status. The purity seals were repainted and he was rebased using 32mm adapters. Quite a significant change from the gloss coated original.
Why I bought these particular Marines was for the rather ornate flaming censer backpacks and the Command Squad 'book' icons on the backpacks giving a unique yet Relictor feel. These were old metal Dark Angel robed marine sculpts so fitted as Relictors come from UM and DA geneseed.
These particular ones actually have the original Relictors Chapter badges on metal sculpted pauldrons, so rather than rip them off to match my own 'skull' decal I have used extensively, I will keep these and limit them to Command Squad, Character and Sternguard roles.
Since the 8th Codex dropped I have been on the look out for a basic Techmarine too, healing D3 wounds back on to my Venerable Dreads or tanks is too good to pass by, a cheap HQ option too. This job lot came with this rather nice chap.
Again, the flaming censer backpack and this one holds an auspex and a Mechanicus Axe/Wrench, ideal for a basic servo-armed Techmarine, all my other Techmarines are Thunderfire Techmarines with full harness apparatus.
Again, I repainted extensively, picking out details and redoing the pauldrons and feet to Techmarine reds, the leather in brown and rebased to 32mm. The skulls received some Contrast Skeleton Horde.
Some awesome eBay re-appropriations for my growing 4th Company and extensive 5th Company! And yes, a distraction from getting my Primaris reinforcements done, but I wanted to get these done rather than add more to the to-do pile (like 10 Combi-Melta Sternguard...the other lot in this bundle) but now my 4th Company has a Company Banner to rally around and I'm rather pleased how these turned out after a bit of TLC.

Thanks for dropping by, cheers, Siph. (10 points, half points for Characters as basics were done) 

25 Nov 2019

Adeptus Sororitas - Alternative Sisters of Battle - Squad #2

Hello all, thanks for dropping by, before the drop of the new Sisters of Battle line of plastic miniatures I felt I really had to get my alternatives painted and done before the release hits! 

Here is my second squad of my take on some puritan Sisters of Battle. I envisage these being a rather puritan and devout Order, more practical and substance, less baroque and myth - I know not to all tastes as the ornate bonkers bits makes 40K unique, but I got bored of waiting for plastic sisters. These are made using 3rd party Dreamforge Games Eisenkern Valkir Heavy Troopers and some Statuesque Miniatures Heroic Scale Female Heads.
I had to get these painted and out of the to-do list before the release of the much anticipated Sisters of Battle release next week! I will of course add to the ranks of my two squads with some of the new models as and when, I still have two Executioner Tanks of the older design to construct and build yet.
Again, I varied the heads with the Valkir Helmets too, to save painting so many faces and to give the more militaristic practical vibe. There are three styles, a Knightly Helm, a Vampish Helm and a Gasmask Helm, these were the Vampish Helms. I also found a really decent chap on Reddit to commission the faces, so I really lucked in and he did a great job on those. Thank-you Reddit user u/kooperkape. I think he did a great job compared to my efforts at the bottom of this post with the squad leader.
Here you can see I added some purity seals to link back to my other Sisters, the newer 'blinged up' range and the GW Bolters are from Betrayal at Calth Horus Heresy plastics.
A converted Melta Gun, using the muzzle from a combi-melta and the Dreamforge kit.
Here is a heavy Flamer, using the Dreamforge kit with the barrel subbed out for a SM Flamer nozzle.
And just looking at the Squad #1, I realise that this is the squad leader should be the original Battle Sister I converted way back when I bought the kit in Feb 2017! Well, I finally got around to finishing them before the new plastic release! Haha

Thanks for dropping by and go check out the new Plastic Sisters of Battle range, its very Gothic Grim Dark, looking great! Cheers, Siph. (9 points, one  done in 2017)

22 Nov 2019

Adeptus Titanicus Choice of Legio Question?

Hello one and all,

I've recently picked up a box of Warhounds for Adeptus Titanicus, I love the models, and they look perfectly like miniature versions of the Forge World models.
Here is where I pause for thought, and the question for the post - have fellow titan players opted to do mini versions of their Forge World titans, or have they used this as a opportunity to try a new Legio? or side (Loyalist or Traitor).
Having read Titandeath and Doom of Molech I have found 2 other options that I like the look of other than Crucius, however, should I stick to my original Loyalist Legio? I do like the idea of having them to use both in AT and 40K, potentially sharing honours and kill markings across both formats.

What are your thoughts?

Thanks LH

20 Nov 2019

Batrep - Necrons Vs Alpha Legion Chaos Space Marines - 1750pt

Hello all, not a massively detailed batrep as I generally have a good time in the moment and enjoy the game, but I do take some photos along the way and try to remember the best I can.

It was Capture and Control, 3 objectives with usual secondaries, and scoring at end of game not each turn. We rolled for deployment and got quarters, and it was 1750pts battleforged matched play.

I was playing Necrons (Battalion and Vanguard) vs a new opponent from work, Ben who was playing Alpha Legion Chaos Space Marines (Battalion).
Ben positioned his Rotor Cannon Havocs x2 behind the Promethium Pipeline, CSM squad and two Contemptors with Havoc Launchers and Reaper Assault Cannons with a Chaos Lord. A unit of cultists held the rear objective (in AdMech Building) and a Venomcrawler, Daemon Prince, Sorcerer plus more CSM made up the other flank. Another CSM squad positioned themselves in the backfield crater whilst a unit of 3 plasma Bikers were on the far left flank (top in above pic) and an infiltrated unit of 10 Beserkers were positioned in the cathedral (top right of 1st picture) nearest the Ghost Ark.
The Necrons were positioned quite far up in the face of the CSM, I saw not too many close combat specialists beyond the Venomcrawler and Prince and the Beserkers distraction - so wanted all my guns (max range 24in) to bear, and knowing Alpha Legion made -1 to hit at over 12in, I wanted to close to 12in rapid fire with a +1AP bonus for Mephrit Dynasty.

I positioned 15 Warriors on my backfield objective, 15 warriors up close to centre, 10 Immortals with the Lord in the chequered ruins, Destroyer Lord and 4 Destroyers (1 Heavy) by the Ghost Ark, the Triarch Stalker had Heavy Gauss Cannons so was happy to sit in a crater -  the Contemptors and Venomcrawler were the only real vehicles and I could see all three. The other two squads of Destroyers (one with a Heavy Destroyer) took the midfield and my left flank, mobility was not an issue. I also had 2x5 bases of Scarabs to tarpit.
I actually had 1st Turn and Ben failed to seize so it was destroy as much heavy firepower turn one and then speed bump with Scarabs and Warriors. The CSM bikers will be an issue turn 2 and the distraction Beserkers would have to be dealt turn 1 with with guns - plan was to move up to fire everything at short range to double my shots, improve AP and get around the -1 to hit. Ben chose to Go To Ground!
Turn 1 for the Necrons was quite devastating, the Triarch Stalker and 1 Heavy Destroyer managed 5 and 6 wounds on one Contemptor blowing him up to cause 3 mortal wounds on the nearby havocs, Contemptor and 1 on the Lord. That was a great opening salvo! I used Veil of Darkness to move the Immortals and Lord to the far left Gravatic Magnavent Platform and poured fire down into the remaining two Havocs of the wounded squad, killing them with Gauss even with -1 to hit and Gone to Ground and Cover.
On the other flank, the Destroyers and Scarabs moved up to face the lurking Beserkers, hidden in the church ruins but Gauss Cannons care not for close-combat fury and 5 were cut down and then charged by the Scarabs to prevent them charging the Destroyers.
In the Chaos turn, one squad of Destroyers were deleted by massed Havoc fire and buffed up, twice shooting Contemptor fire - ouch that combo really hurts. Elsewhere, large dents were made to the Warrior Squad in the centre, taking down 13 Warriors but at the start of turn 2, eight got back up! The Venomcrawler and Daemon Prince failing to wipe out the squad.

The Chaos Lord charged the Destroyers on the flank by the Beserkers, but a lucky Heavy Gauss Cannon overwatch to the face saw him fall without throwing a punch! The nearby Beserkers chewed through the Scarabs.
At the start of Turn 2 it was 1 VP each for First Strike.
The Destroyer Lord and the squad of Destroyers shot and then charged the remaining few Beserkers.
In the centre the other scarabs slowed down the Venomcrawler and the big guns targeted the Daemon Prince Warlord, taking him down. But being Alpha Legion, the Warlord changed and now the Sorcerer was the Warlord.
The Veil of Darkness warp-jumped Immortals and Lord ploughed fire into the rear of the Chaos lines, but failed to take down the Contemptor. In return the Contemptor buffed again with stratagems and psychic shennanigans tore through the Immortals taking down 9 of 10... but I spent a CP to auto pass morale and 5 stood back up at the start of Turn 3. Once again, failing to wipe the re-animation squads was Chaos' undoing.
At the start of Turn 3 it was still 1VP each. Objectives only counted at the end of the game, and the Daemon Prince wasn't the 'real' Warlord.
Turn 3 Necrons tore into the Venom Crawler with massed gauss fire and the Triach Stalker Heavy Gauss Cannons, wiping out the beast.
The ongoing combat with the Beserkers and the re-animating Destroyers saw the Destroyers pull down the final Beserkers and some shots from Ghost Ark tore down a Plasma Biker. In return the Plasma Bikers and nearby remaining Havocs destroyed the Ghost Ark, massed low damage weaponry getting past the Quantum Shielding.
The Lord and re-animated Immortals got in a better position to snipe the remaining Chaos Lord in the rear of the Alpha lines but failed to take him down. The Contemptor did fire at the nearby Warriors but without CP's left, no buffed double shots seriously hampered the damage output and poor rolls and cover saves meant little damage was done.
At the start of Turn 4, the Necrons were in a commanding position, in the centre taking the central objective and massing for rapid fire gauss at the improved -2AP would end the nearby Chaos Space Marines, the Destroyers backed these Warriors up.
On the flank, the now free Destroyer Lord and Destroyers eyed up the remaining two Plasma Bikes and the heavy guns of Heavy Destroyers and Triach Stalker eyed up the remaining Contemptor whilst the Immortals and Lord closed in on the rear objective held by the Cultists... and with the quick measuring up of his chances, the Alpha Legion knew they would not be able to re-take the centre, stop Linebreaker or dent enough of the re-animating robots so fled the field.

A turn 4 victory for the Necrons - it was getting late, so we didn't play it out. Chaos skulked back to the shadows and the Tomb was arisen!

A great game for both of us, new opponents, new forces for both of us and despite me warning Ben to concentrate fire and wipe re-animating squads, that is ultimately what undid the Chaos - 8 Warriors and 5 Immortals coming back was just dirty! And constantly as Beserkers tore down Destroyers, they popped back up. There was also the unfortunate overwatch casualty of the Chaos Lord and the scenario allowed me to set up and close the Chaos lines to overcome the -1 to hit outside of 12in, and also benefit from +1AP within Rapid Fire range. The best result was we both had a good time.

Cheers, Siph.
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