Showing posts with label magnets. Show all posts
Showing posts with label magnets. Show all posts

25 Oct 2024

Update - Warhound Canis Victrix of Legio Astorum - Plasma Blastgun

Hello Titanseers and Readers All, thanks for dropping by. Pictured is a new weapon option for one of my magnetised Forge World Warhound Titans of Legio Astorum. I have used rubber skipping rope for the power cables meaning its flexible and easily swapped out between titans and sides left or right without an issue.

After the Titan Owners Club UK Main Walk two weeks ago I decided that the Vulcan Mega Bolter (VMB) and Plasma Blastgun (PBG) combination was a great one for a Warhound, shield stripping and damage potential. The Turbolaser Destructor (TLD) lacked the number of shots (two) but has shieldbane to compensate in AT28mm, but a Plasma Blastgun also has two shots but if on target, the template centre is double - so four hits and possible splash damage into other Warhounds if operating as a squadron, so a pair can be hit six times (two shots doubled and two shots splash damage under the Blast Template to adjacent Warhound) meaning it is more effective at dropping more shields and has a greater damage potential when firing at Maximal Power (St10 vs TLD S9).

So, the short version is, I used to have Warhound Canis Bellum with PBG/VMB and I swapped out these to share with Canis Praetor TLD/TLD to both have a TLD plus either PBG or VMB and these are screwed into place meaning swapping is more laboured. But now, I've bought this combo back in Canis Victrix with the option of swapping to any preferred combination of weapons with magnets.
Canis Victrix now has the weapon options of either VMB, PBG, TLD or Inferno Gun

Cheers, Siph (5pts)

15 May 2017

Magnetizing a Necron Triarch Stalker - WIP

Howdy Folks, been busy constructing and painting the next item off my to-do pile. The Triarch Stalker is a Quantum Shielded AV11(13 until glanced or penned walker which can be armed with a heat ray, or Heavy Gauss Cannon TL. The third weapon is a Particle cannon blast weapon, but I don't intend using that one.
The Heavy Gauss Cannons are a pricey addition so not always going to be my preferred choice, two short range Lascannon type shots would be good, but the main buff of the Triarch Stalker is the +1 BS it's targeting relay gives to Necron squads within 6in.
The magnets were inserted into the end of the cannon assembly and to mount the Gauss Cannons, two either side of the body. I also added a magnet at the end of the big crystal array.
This crystal on the end was for stowing the Heat Ray cannon end or the lens end so they do not get lost or forgotten when travelling.
Great job I think, the heat ray at the back looks a little like an exhaust manifold, so looks passable to me. Onward with the painting... Thanks for dropping by.

29 May 2016

Magnetizing the Space Marine Stormhawk Interceptor - WIP

So, with options for the tail fin still open to change, I needed a way to interchange the Icarus Storm Cannon (longer range 3 shot medium strength) or the Las Talon (short ranged 2 shot Lascannon) depending on the foe. I looked at the kit and this was very simple to achieve. Simple placement of magnets in the nose cannon location and in the separate weapon mounts (thanks GW for a great interchangeable option). See pic above.

More progress very soon, this one jumped to the top of the to-do pile as I love it!

18 Apr 2014

Imperial Knight WIP - Magnetizing for Simple Weapon Swap between Errant / Paladin

The new Imperial Knight kit is amazing, I love it - but to choose a Knight Paladin or a Knight Errant would depend on the battle and the army you face, so with a simple application of magnets and a little trimming, you can have both options from one kit. Not that it'll mean I don't buy another two or three ;)

As you can see a few magnets in the tanks, ammo hopper, main body and both gun barrels attached with some sprue off cuts can be easily done. If you drill through a piece and insert a magnet, strengthen the magnet with some more off-cut sprue to support the glued surfaces.
Using a magnet on the gun block and the Battlecannon breech and ammo hopper I can construct the battlecannon assembly - the only sacrifice is the shell ejection port is no longer open, now filled with some internal gubbins with the hose and I removed the other power cable from the bottom of the hopper as these two cross over eachother.
The Thermal Cannon is assembled as planned but the hose assembly attached to the tanks is not glued to the main block, and is affixed to the tanks instead and removed when it is.
On the inner side next to the legs, the front shield was trimmed slightly (needs tidy up work) and the Heavy Stubber assembly used with the Battle Cannon is now just some other gubbins and not noticeable.
Whilst I was at it, Lord Halfpenny showed me a neat trick he'd done with his, so I copied - I didn't glue the waist but using another sprue off-cut means the waist is attached but still rotates allowing re-posing of the model once constructed. Genius.

18 Jul 2011

Magnetizing Drop Pods - WIP

I am currently basecoating a number of Drop Pods however, one drop pod I want to be for a Dreadnought. So, to make it different from the normal drop pods I will leave out the central column and harnesses. However, this gives me an opportunity to use the same Pod as a Deathstorm Drop Pod if so desired.

To enable the swopping of such a large Missile Launcher Assembly, the pod will have to come apart. Above you can see the magnets for the five 'fins' and magnets drilled into the floor for attaching the central Missile Launcher Assembly. The FW Deathstorm pod comes with a sensor assembly for the deckhead and 5 sensors that go into the deck slots - both of these can remain when the pod is a Dreadnought Drop Pod and differentiate it from a standard troop Drop Pod. The magnets I am using are quite strong, but the resin is quite heavy so 5 were needed to hold it firmly and also for asthetic reasons when absent, the magnets on the decking will be equally spaced.
Above you can see the magnets in the fins. Number one tip for magnetizing things is check the polarity of the magnets. Every fin magnet is the same polarity so the final assembly can be attached any which way. The slots on the base where the fins attach also need a little filing so the fins are not such a snug fit - the magnets will do the holding together, not the plastic parts and I want to be able to put together and take apart with ease.


The magnets were glued into place and for extra security, spare pieces of sprue were glued on the underside of the deck, therefore providing another surface to glue onto.


Slowly does it with this project, drop pods have a bigger surface area to paint than a Landraider I reckon! These are currently at the undercoat / basecoat stage. I have some Assault Troops to do first...
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