25 Sept 2013

Iron Warriors - Vindicator

Hi guys – sorry for the sporadic posts of late…geek’age is still happening up North…just at a slower rate of late.
Anyhow, here is a little toy I’ve had finished for a month or two but not had chance to take pics of yet – my first Iron Warrior Vindicator.

I picked the tank up of eBay randomly for an absolute steal of £10.50 – and it came with FW IW doors and some light chain-work conversions which I quite liked so kept.  I simply knocked together a quick combi-bolter to reduce the likelihood of those annoying weapon destroyed results.

It was painted up in my typical IW style and then treated to a lifetime of battering and weathering.

Only had one game with it so far – where it helped destroy Lord H’s Contemptor and made his Centurions very nervous indeed (S10 AP1 will insta gib the entire unit with no saves allowed…) – so pretty happy with the results so far!

23 Sept 2013

Welcome Home Siph! - Ooh Pressies!

Well, I'm finally back from sea and decided to treat myself to some new purchases, darn it GW... my plastic crack habit bites the wallet again and my Necrons will play second fiddle again to the newest miniatures on the block...

I bought myself a Stalker/Hunter, some Centurions and a Tactical Squad - for the new Grav Weapons and one or two new poses. How I'm gonna justify a 11th squad of Battle Brothers I don't know! ;)  And waiting for me was the gamers edition of Apoc with the massive Vortex Grenande carry case! Anyone else missing the Formation Cards... I got the amended Daemon ones in the post but don't yet have the originals they replace?

I'm glad 6thDegree and Lord H have been keeping me upto date with their respective projects whilst i've been away and now the Weeman trophy resides up North for a while... Well, hello avid readers, I'm back for a few weeks so hope to get some weemen painted and posted before I disappear back to sea to go hunt for pirates... and sunken ships, I kid you not!

20 Sept 2013

WIP- Centurions

Hi all,

A really quick post about my current WIP- Devastator Centurions.

These 6 are all armed with the Grav-Cannons, which following a recent battle with the6thdegree are simply amazing- thus I had to arm these guys all with them. 3 of them also have missile pods, whilst the other 3 have hurricane bolters.

Having played with the overall appearance, I've opted to break away from GW, and have the arms so that they don't match- each pair has corresponding icons etc- however I think they look more dynamic with changing the arms- for some reason the 'pairs' don't really go together..

I've also opted to use Grey Knight Paladin helmets- I'm really not a fan of the centurions head, thus I had a root through my bit box and found the Grey Knight helms, and weirdly I think they suit the models- they look different, and also more 'armoured'

I'm planning on adding addition icons/seals to these following their successful destruction of Abbadon and his terminator bodyguard in my last battle..

Thanks for looking!

Further images of the Grey Knight helmets- I'll upload better images at a later date as I progress with these:











17 Sept 2013

Battle Report- Ultramarines Vs Iron Warriors- picture heavy

Hi all,

This past weekend saw the Ultramarines of Lord Halfpenny, clash with the Iron Warriors of the6thdegree. This was a battle of the ages- literary, this was the first 1 on 1 we've had since we were teenagers (only a few years then?- LH) The Battle was 2500 points, over my battle board- the battle also saw the use of the new Space Marine codex, along with a few 'additions' (Sorry they are the 'grey marines- didn't have time to paint them.. LH)

The battle lines were set, the Ultramarines, lead by Marneus Calgar including new additions in the form of centurions and a hunter tank, taking on Abbadon and his chaos horde. the6thdegree used his force from BW, with some additional units to make the points up.

Mission
  • single objective in the centre of the board
  • Kill points
  • Line Breaker / First Blood / Slay the Warlord 
Iron Warriors Deployment
  • Iron Warriors deploy first, utilising the agis defence line to fortify their position
  • oblitorators take up firing positions in the ruins
  • Hellbrutes and Forgefiend take up aggressive positioning to either go for the flank or centre of the board
  • Helldrake in reserve
 Ultramarine Deployment
  • Hunter deployed behind ruins
  • Calgar and Assault Terminators in Land Raider Redeemer- positioned to go for the centre of the board
  • Centurions deployed to have good coverage of the board, with a view to move them towards the objective with support from tactical squad

Turn 1
Iron Warriors
  • Obilitorators target the contemptor, taking a hull point
  • Forgefiend kills 3 marines
  • Vindicator finishes off the contemptor in a fiery blast
Ultramarines
  • Sternguard arrive via drop pod assault
  • Centurions open fire, causing 24! wounds killing 5 terminators and Abbadon with Grav fire
  • Sternguard combat squads open fire at both the forgefiend and Vindicator- damaged saved with daemonic saves
  • Razorback destroys a weapon of the forgefiend
Turn 2
Iron Warriors
  • Helldrake arrives, killing 3 space marines via shooting and wounding a centurion via vector strike
  • the havoc launcher on a rhino wounds another centurion
  • Hellbrude (dakka) shot the Land Raider- destroying Calgar's transport- a terminator is killed in the wreckage
  • Obilitarators destroy the razorback with lascannon fire
  • Several sternguard are killed with CSM fire
Ultramarines
  • Centurions destroy the helldrakes weapon with grav fire
  • Terminiators charge into the rhino- destroying it in combat
  • Marneus Calgar destroys the forgefiend in combat- however he is left open to incoming fire
Turn 3
Iron Warriors
  • havoc launcher causes further wounds on the centurions- killing one, and wounds another
  • Calgar is first wounded by the IW marines encircling him, then killed via obliterator plasma fire
  • remaining Sternguard are killed in combat
  • centurions reduced to 3 in number with weight of sustained fire
Ultramarines
  • Stormtalon arrives, killing several CSM with assault cannons
  • Centurions kill another CSM with Grav fire
  • Terminators kill 4 CSM in close combat
Turn 4
Iron Warriors
  • Hellbrute charges Centurions killing 1- centurions fall back and are destroyed
  • CSM vs Terminator close combat sees losses on both sides- the chaos champion wins his challenge- and has the boon of becoming a chaos spawn! (I blame fateweaver who was watching the game..)
Ultramarines
  • Helldrakke Finally downed by the Hunter fire
  • Hellbrute is charged by tactical squad and is reduced to 1 hull point thanks to a power fist 
Turn 5
Iron Warriors
  • CSM move forward to claim the centre of the board
  • Razorback is blown to pieces via fire from the havocs
  • spawn of chaos finishes of the last terminator in close combat
Ultramarines
  • Power fisted SM destroys the Hellbrute in close combat
  • storm talon kills a couple of CSM with assault cannon fire
Turn 6
Iron Warriors
  • Stormtalon is  finally brought down
  • Move in to contest the objective
Ultramarines
  • marines in the centre of the board open fire- but unable to wound any CSM
the game ends- as the dust settles, we calculate the kill points, 
Iron Warriors 12 - Ultramarines 10-  a narrow win to the6thdegree!!!
we had rolled for a 7th turn, and we should of played on- however time was against us- I think if we had continued the Iron Warriors would of destroyed my force, leaving only the hunter left. 
My unit of the game has to be the centurions- I couldn't believe how easily they disseminated Abbadon and his terminator body guards- 6 of them is overkill, and is very high priced.

A few moments of magic- firstly the CSM winning his challenge, only to be turned onto a spawn of chaos.. secondly seeing both Abbadon and Calgar getting blown to pieces- showing that it doesn't matter if you are an eternal warrior- weight of fire will bring them down..

9 Sept 2013

golden demons awards... a thought

Hi all,

A very random post, but I just wanted to see what your thoughts are about the golden demon awards.

'why' you may be asking? will whilst I was surfing eBay the other day, I noticed a #seller' selling a model which is his golden demon award- with the buyer not receiving the model until after games day UK (the buyer doesn't get the golden demon if he wins)

again- you might be thinking 'why are you talking about this eBay lot?'

within the description, it is indicated that the model wasn't painted by him, but by a professional artist as a commission piece- I've never entered golden demon, or having seen some entries for golden demon I know I could never win as my skills aren't there- but if (and when maybe) I ever put forward a model for an entry I would be happy to know that I put forward my best, and that if that wasn't good enough at least I tried. There may be people that feel it is OK to enter commission pieces into golden demon, but is it really in the spirit of the competition?

7 Sept 2013

Kill Team Tournament



So this past weekend my local gaming club, Red Steel Preston, had their first 40K tournament at their new home in Harlequins games store in Preston (after our previous home, Worthy Gaming, closed down).

They decided to hold a Kill Team tournament using the most recent rules from GW; so 200pts, 0-2 Troops/0-1 Elite/0-1 Fast Attack, no more than 3W allowed and no Flyers. Extra VPs were awarded for bringing cake and terrain (nice touch).

It was my first Kill Team game so I had no idea what to take, but had the option of Nids and CSMs. After poring over the codexes, I had narrowed it down to either a squad of Chosen in a Rhino or Tyranid Warriors with a Hive Guard. The Chosen & Rhino were initially appealing given how versatile they are when tooled up, but you really don’t get much for 200pts…something like a Havok Launcher on the Rhino (which is a great buy IMO) and an Autocannon and Plasma on the Chosen…hardly the deadliest of units…


Instead I went with the gribblies; three Tyranid Warriors with Lashwhip, Bonesword and Deathspitters and a Hive Guard. The Leader got Eternal Warrior (to help with annoying S8 insta-gib), a second Warrior took Shrouded and the Hive Guard took Preferred Enemy (v.useful when hitting on 3’s and wounding on 2’s). Only having 4 models with a 4+ save didn’t seem great, but that is 11 wounds and 11 shots per turn (with Split Fire, that’s darn good). A few test-games before the event were hit and miss, with me either winning big or getting tabled…eek.

On the day we had 12 entrants with a range of different Kill Teams; a few 5/6 man CSM/Marine squads, some Warp Spiders,  a god-evil DE Venom and shooty death squad (more on that later…), a few teams of about a dozen (IG vets, scouts etc) and two ‘teams’ of about 25 (IG and Kroot).

As with practice, my games were hit and miss…winning one game without much trouble and getting tabled in the next…then tabling my next opponent and losing the one after. Some of the results came down to the pairings; 4 models against 26 Kroot did not go well, but against half a dozen MEQ I was breaking face.

The other big impact on the day was how bad my rolling was compared to a few opponents… For example, one game was lost after the 3 Warriors ganged up on a Dark Angel with a Storm Shield; for about 8 turns of combat I consistently only wounded with one or two of my 12 attacks, whilst he saved them all and ground down the rest of my team with a Power Sword. Another game almost ended in a loss after a CSM Champion managed to make every single FNP roll for 4 turns against my entire team…

The tournament was eventually won by the Dark Elder player who took the Venom with 5 guys inside. That measly team was putting out 2 Blasters and about 27 shots per turn, whilst protected by Night Shields (?), jinks and an invulnerable save. The guy didn’t lose a model the entire game – apparently the most damage done was someone glanced the Venom. It was just moving around and hammering model after model with dozens of shots until they died. In my game I managed to get 1 shot off (I didn’t realise weapon range was reduced until halfway though) and may have stood a chance if I could pop the Venom...which passed its inv. and went on to table me. Sad times.

Despite the inconsistent games, I still managed to place 4th overall and 2nd in the painting competition – so overall, a pretty good day!

5 Sept 2013

Ultramarine Master Of The Forge Jetbike WIP Progress

Hi one and all,

Just a  quick post updating my current WIP Master of the Forge on a Jetbike,

I've slowly painted the model, having opted for the more traditional 'red' for the techmarine instead of a blue/red combination, I've also gone for a blue jet bike, as I feel the look of the model would be too 'blood angels' if it was completed red!


I am also currently re-doing my power weapons to either bright red, or blue- thus the Master of the Forge's axe is red, with highlights using the new orange edge paint. The conversion beamer has been given a bright blue appearance, the hope is that this blue will be visible through the covering pieces.

 The one area of the model I haven't really looked at yet is the base- whether to use the 'flying base' or to build an appropriate stand for it.. any suggestions would be appreciated!

 thanks for looking..



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