Last Night on Earth is a zombie survival game with players taking control of either survivors or zombies (duh...). The game has a number of missions with tasks that the survivors must complete within a set number of turns in order to win, whilst the zombies generally just need to eat the survivors brains.
The mechanics are simple – survivors move around and search
buildings for weapons and mission-specific items, can shoot guns (if they have
any) and fight zombies.
Fighting is an interesting mechanic; the survivor roles 2D6
whilst the zombie rolls 1D6. If the zombie rolls higher, the survivor takes a
wound. If the survivor rolls higher, they fend off the zombie but the fight
continues. If the survivor rolls higher AND a double, the zombie is killed. This
makes it pretty tough for survivors to kill zombies to begin with, but the various
weapons and actions found throughout the game then modify these rolls (give you
extra dice, you don't need doubles to kill zombies etc) making it easier.
Down to the fun part – the minis! The game comes with 8
unique survivor models and 14 zombies in 3 different variations. Whilst the
models are nowhere near GW standards, they are still pretty nicely sculpted and
have plenty of character and were dying to be painted.
The models were easy to paint – even though I only did them
to a basic standard (base colours, washes, quick highlights, bit of blood etc).
I didn’t want to put too much effort into them seeing as they will be handled a
lot, they were only basic sculpts and there is no case for them (they just sit
loose in the box – although I did give them a coat of Purity Seal to keep them
looking good for as long as possible).The game was about £40, which I don't think is too bad for a board game of this quality with a fair few minis and I’ll definitely be investing in the expansion packs in the future.