I picked up a Warp Missile Rack whilst browsing the Forge World store at Warhammer World, and since I didn't or shouldn't be adding to the pile-of-shame, I thought I'd get it done and dusted quickly...
I painted the warp missile itself to look weird and wonderful with sickly warplight glow from the innards, what daemon madness is contained within these traitor weapons the loyalist Engines will find out. In the rules, these bypass the Void Shields, manifesting within the Engine straight from warpspace and cause Critical damage to the onboard superstructure and systems. A one shot weapon is always a risk, if I miss or roll badly for Critical effects I've wasted a perfectly good hard point for the rest of the battle, however, if I get a good result - it can cause serious hurt to a fully shielded Engine!
The rack is magnetised to the carapace, allowing easy swapping out when designing a battle force.
The missile iteslf is also magnetised on the rack, so once it is fired I can indicate that by removing the missile from the model.
May your reactors burn true, Cheers, Siph
Sweet ordinance!
ReplyDeleteyeah ! what he said.
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